OK then, update status: it’s been over 2 months (you deserve a smack on the wrist Sujan!).
I have decided after much deliberation to call the game Impact. So what’s new? A plane model fully textured with carbon fibre (:3), a dual-slot system allowing the player to switch between two power-ups, a new power-up called Burst which fires a 3-bullet salvo to hit either players or barriers, a health system which allows players to destroy each other and to supplement that, local multiplayer for up to 4 players!
Here are some screens of the new stuff!
A new plane model
New health UI and weapon slots
The new burst power-up icon and slots in action
The new Burst weapon
Some tasty split-screen action!
There is a lot to fit in these days, every week I aim to post more stuff (you know, like I said over two months ago). The next new mechanics to implement are some fun things, watch this space for power-up news and other, slightly less important but no less exciting stuff!